Publication List

Friday, March 22nd 2024

PDF files of the papers can be viewed on J-Stage. This page lists all ADADA International Journal articles, but only those up to 2012 are available on J-Stage.

Articles older than Volume 16, No. 1 are only published in paper journals and are not available on J-Stage.

Vol.28, No.1

  • Stimulus Effects of Spatial Cognition on Joint Assembly Task Using Amodal Completion Graphical Element, Jiang, Peng and Tanaka, Takamitsu, International Journal of Asia Digital Art and Design Association, Vol. 28, No. 1, pp. 1-8, 2024. DOI

Vol.27, No.4

  • The Development of ICALOOP Digital Art Concept to Create Digital Art Models, Chujitarom, Wannaporn, International Journal of Asia Digital Art and Design Association, Vol. 27, No. 4, pp. 81-88, 2023. DOI
  • Branding as a catalyst for sustainable local revitalization : A strategic approach for sustainable development, Chung, Hyeuk, International Journal of Asia Digital Art and Design Association, Vol. 27, No. 4, pp. 71-80, 2023. DOI
  • Facial Expression Analysis of Kim Ju-ae, North Korea Kim Jong-un's Daughter, Using Artificial Intelligence (AI) Vision, Suh, Jung Ho and Hong, Sang Hee and Jang, Soonkyu, International Journal of Asia Digital Art and Design Association, Vol. 27, No. 4, pp. 60-70, 2023. DOI
  • How does physical affordance affect the smartphone user experience?, Jang, Soonkyu and Kim, Yoonsu, International Journal of Asia Digital Art and Design Association, Vol. 27, No. 4, pp. 49-59, 2023. DOI
  • Generative Algorithm and Application for Realizing Rotating Origami Torus, Kim, Young Eun, International Journal of Asia Digital Art and Design Association, Vol. 27, No. 4, pp. 41-48, 2023. DOI

Vol.27, No.3

  • A Study on the Multiform Thin-structured Interlocking Joint Self-Assembly Adaptation with Geometrical Ornamentation, Usukhbayar, Naranchimeg and Jiang, Peng and Tanaka, Takamitsu, International Journal of Asia Digital Art and Design Association, Vol. 27, No. 3, pp. 31-40, 2023. DOI
  • Design of Stimulation by Floor Vibration to Prompt Distracted People’s Actions, Vorakitphan, Voraphan and Kato, Kunihiro and Ohta, Takashi, International Journal of Asia Digital Art and Design Association, Vol. 27, No. 3, pp. 21-30, 2023. DOI

Vol.27, No.2

  • Exploring Graphical User Interface Design in North Korea, Kim, Sung Woo, International Journal of Asia Digital Art and Design Association, Vol. 27, No. 2, pp. 11-20, 2023. DOI

Vol.27, No.1

  • Cultural Parameters of Character Design – a Proposal of Cross-cultural Character Design Procedure for Visual Perception Achievement, Sattayasai, Puttachad and Jiang, Peng and Tanaka, Takamitsu, International Journal of Asia Digital Art and Design Association, Vol. 27, No. 1, pp. 1-10, 2023. DOI

Vol.26, No.4

  • An L-system Approach for Depicting the Patterns of Japanese Crafts, Takayama, Joe, International Journal of Asia Digital Art and Design Association, Vol. 26, No. 4, pp. 75-84, 2022. DOI
  • Procedural Modeling of Elastic Aggregates based on Aperiodic Space-Filling and XPBD Simulation, GAN, Xiaobo and LENZ, Kai and ITO, Tomoya and TAKESHIMA, Yuriko and KIKUCHI, Tsukasa, International Journal of Asia Digital Art and Design Association, Vol. 26, No. 4, pp. 65-74, 2022. DOI
  • Black Rotary Telephone Art Exhibit Entitled “Talking Tree”, Minamii, Yuki and Kim, Daewoong, International Journal of Asia Digital Art and Design Association, Vol. 26, No. 4, pp. 55-64, 2022. DOI
  • Interactive Environment-Mediated Nudging: Prompting Desired Behavior Using the Virtual Representation of Sound Embedded in a Real Living Environment, Vorakitphan, Voraphan and Kato, Kunihiro and Ohta, Takashi, International Journal of Asia Digital Art and Design Association, Vol. 26, No. 4, pp. 45-54, 2022. DOI
  • Digital Signage that Reacts to Smoking in Non-Smoking Zone, Ohta, Takashi and Fujisawa, Kimiya and Kato, Fuminori and Kawaguchi, Shogo and Muramoto, Ryo, International Journal of Asia Digital Art and Design Association, Vol. 26, No. 4, pp. 37-44, 2022. DOI
  • Trends and Identity in Asian Digital Art and Design Studies, Kajihara, Hiroyuki and Liu, Kao-Hua and Chen, Chien-Hsu and Tomimatsu, Kiyoshi, International Journal of Asia Digital Art and Design Association, Vol. 26, No. 4, pp. 31-36, 2022. DOI

Vol.26, No.3

  • A study on communication generated by virtual reality reminiscence in a psychiatric hospital, Minamii, Yuki and Kim, Daewoong, International Journal of Asia Digital Art and Design Association, Vol. 26, No. 3, pp. 21-30, 2022. DOI

Vol.26, No.2

  • Parametric Design Tool Development for Custom Shape Design Using Hand Feature Data, Gao, Huile and Jung, Eui Chul, International Journal of Asia Digital Art and Design Association, Vol. 26, No. 2, pp. 12-20, 2022. DOI

Vol.26, No.1

  • User Experience Factors and attributes on the Stretchable Display applied Automotive, Chung, Seung Eun and Ryoo, Han Young, International Journal of Asia Digital Art and Design Association, Vol. 26, No. 1, pp. 1-11, 2022. DOI

Vol.25, No.3

  • Development, Deployment and Evaluation of the Content Management System Generating CG Animations Automatically from Blog Entries, Hayashi, Masaki and Bachelder, Steven and Sasaki, Kazuo and Tsuruta, Naoya and Kanematsu, Yoshihisa and Kondo, Kunio, International Journal of Asia Digital Art and Design Association, Vol. 25, No. 3, pp. 59-65, 2021. DOI
  • A study on guidelines for making good movies: A text-mining analysis Abstract, Niwa, Keita and Kim, Daewoong and Ishii, Tatsuro, International Journal of Asia Digital Art and Design Association, Vol. 25, No. 3, pp. 49-58, 2021. DOI
  • Study of Multidimensional Design Approaches to Emergency Signage, Sopachitwatana, Supasumond and Yamada, Kaori and Wang, Yimin and Tanaka, Takamitsu, International Journal of Asia Digital Art and Design Association, Vol. 25, No. 3, pp. 39-48, 2021. DOI

Vol.25, No.2

  • Benefits of Product Infographic Labeling on Meat Packaging, Charusiri, Pasu and Yamada, Kaori and Wang, Yimin and Tanaka, Takamitsu, International Journal of Asia Digital Art and Design Association, Vol. 25, No. 2, pp. 30-38, 2021. DOI
  • Instantaneous Phase Change Simulation of Fluid based on Heat Transfer Using Volume Data, KATO, Yuki and Tomoya, Tomoya ITO and KIKUCHI, Tsukasa, International Journal of Asia Digital Art and Design Association, Vol. 25, No. 2, pp. 22-29, 2021. DOI

Vol.25, No.1

  • Classification of Foliage Patterns for 3D Decorative Modeling in Digital Contents, Tsuruta, Naoya and Hiraiwa, Sawa and Motegi, Ryuta and Kondo, Kunio, International Journal of Asia Digital Art and Design Association, Vol. 25, No. 1, pp. 8-13, 2021. DOI
  • Automatic Generation of News Contents from Blog Posts, Hayashi, Masaki and Bachelder, Steven and Tsuruta, Naoya and Teraoka, Takehiro and Kanematsu, Yoshihisa and Sasaki, Kazuo and Kondo, Kunio, International Journal of Asia Digital Art and Design Association, Vol. 25, No. 1, pp. 1-7, 2021. DOI
  • A Study on the implementation of immersive sound using multiple speaker systems according to the location of sound sources in live performance, Kim, Hyo Jun and Lee, Seungyon-Seny, International Journal of Asia Digital Art and Design Association, Vol. 25, No. 1, pp. 14-21, 2021. DOI

Vol.24, No.2

  • Semiotic-based Strategy Model to Decode Service as Brand Communication, Kwak, Mingoo and Lee, Joonseo, International Journal of Asia Digital Art and Design Association, Vol. 24, No. 2, pp. 8-14, 2020. DOI
  • Kansei image study of animation characters: Ne Zha, Xiao, Lin and Lee, Hyun Seok, International Journal of Asia Digital Art and Design Association, Vol. 24, No. 2, pp. 15-21, 2020. DOI

Vol.24, No.1

  • Multiple-character Animation Systems for Children at Different Educational Stages, Alherz, Alaa and Tsuruta, Naoya and Kondo, Kunio, International Journal of Asia Digital Art and Design Association, Vol. 24, No. 1, pp. 1-7, 2020. DOI

Vol.23, No.4

  • The contextual meaning of the brand community : the practical factors of brand engagement, Chung, Hyeuk, International Journal of Asia Digital Art and Design Association, Vol. 23, No. 4, pp. 43-47, 2019. DOI

Vol.23, No.3

  • Plot writing support system for Ensemble cast based on analysing movies, KANEMATSU, YOSHIHISA and ONO, CHIAKI and MOTEGI, RYUTA and TSURUTA, NAOYA and MIKAMI, KOJI and KONDO, KUNIO, International Journal of Asia Digital Art and Design Association, Vol. 23, No. 3, pp. 35-42, 2019. DOI

Vol.23, No.2

  • 3D Drafting System based on Shape Analysis of Super Deformed Characters, MOTEGI, RYUTA and SATO, KAZUKI and KANEMATSU, YOSHIHISA and TSURUTA, NAOYA and MIKAMI, KOJI and KONDO, KUNIO, International Journal of Asia Digital Art and Design Association, Vol. 23, No. 2, pp. 9-15, 2019. DOI
  • Developing Basic Structure Grids for Design Layout using 2:3:5 Ratio as Visual Composition Technique using Sample of Mobile Application UI Design and Editorial Page Design, Mohammad, Rizaldi, International Journal of Asia Digital Art and Design Association, Vol. 23, No. 2, pp. 28-34, 2019. DOI
  • Synesthesia Visualization of Music Waveform: ‘Kinetic Lighting for Music Visualization’, Jeong, Won-Ung and Kim, Se-Hwa, International Journal of Asia Digital Art and Design Association, Vol. 23, No. 2, pp. 22-27, 2019. DOI
  • Development of a Support Tool for Effective Art Appreciation: Fun Art Appreciation without Prior Knowledge about Art, UMENO, Hikari and KIM, Daewoong and RAWANCHAIKUL, Toshiko, International Journal of Asia Digital Art and Design Association, Vol. 23, No. 2, pp. 1-8, 2019. DOI
  • Generating 2.5D Character Animation by Switching the Textures of Rigid Deformation, Morimoto, Yuki and Makita, Atsuko and Semba, Takuya and Takahashi, Tokiichiro, International Journal of Asia Digital Art and Design Association, Vol. 23, No. 2, pp. 16-21, 2019. DOI

Vol.22, No.4

  • Case Study on Interactive Data Visualization in News Media, Kwak, Mingoo and Lee, Joon Seo, International Journal of Asia Digital Art and Design Association, Vol. 22, No. 4, pp. 9-16, 2018. DOI
  • Creating Digital animation based on traditional Chinese art, Feng, Zhipeng and Tomimatsu, Kiyoshi, International Journal of Asia Digital Art and Design Association, Vol. 22, No. 4, pp. 1-8, 2018. DOI
  • A Contribution of Media Façade Communication Design Strategy to the Local Community Based on Social Network Data Analysis, Lee, Joon Seo and Sul, Sang Hun, International Journal of Asia Digital Art and Design Association, Vol. 22, No. 4, pp. 17-23, 2018. DOI

Vol.22, No.2

  • Enhance Simulation Software Accessibility through Remodeling User Interface Focusing on Higher Education Students, Camilla, Maia and Lee, Sungeun and Park, Jaewan and Lee, Sangwon, International Journal of Asia Digital Art and Design Association, Vol. 22, No. 2, pp. 47-55, 2018. DOI
  • Perception of Difficulty in 2D Platformers Using Graph Grammars, Fernandez, Henry and Mikami, Koji and Kondo, Kunio, International Journal of Asia Digital Art and Design Association, Vol. 22, No. 2, pp. 38-46, 2018. DOI

Vol.22, No.1

  • Character Designing with Visual Approach for Puppet Animation in A Hybrid Short Animation “Ihan”, Diva, Stevina and Anggraeni, Dominika, International Journal of Asia Digital Art and Design Association, Vol. 22, No. 1, pp. 32-37, 2018. DOI
  • Tionghoa Decoration Motifs Adaptation in Property Design in Animated Film “Cio Tao”, Mega, Alinjaya and Martyastiadi, Yusup and Matheus, Prayogo, International Journal of Asia Digital Art and Design Association, Vol. 22, No. 1, pp. 26-31, 2018. DOI
  • Visualization of an Animated Documentary with a Hybrid Animation Techniques, Lukmanto, Christine, International Journal of Asia Digital Art and Design Association, Vol. 22, No. 1, pp. 20-25, 2018. DOI
  • Design Proposal for Smart TV Interface and Remote Controller, Seungho, Park and Yoojin, Lee and Tomimatsu, Kiyoshi, International Journal of Asia Digital Art and Design Association, Vol. 22, No. 1, pp. 1-13, 2018. DOI
  • Identification of 2:3:5 Ratio as a Visual Composition Technique on Website and Android Application Mobile User Interface Design, Mohammad, Rizaldi, International Journal of Asia Digital Art and Design Association, Vol. 22, No. 1, pp. 14-19, 2018. DOI

Vol.21, No.4

  • Game Design Proposal through Verification of Game “Locomo de Balamingo”, Matsuguma, Hiroyuki and Zaitsu, Kosuke and Shigekazu, Higuchi, International Journal of Asia Digital Art and Design Association, Vol. 21, No. 4, pp. 117-124, 2017. DOI

Vol.21, No.3

  • Aceh Paleotsunami Archive Visualization for Sustainable Disaster Risk Reduction and Global Information, Watanave, Hidenori, International Journal of Asia Digital Art and Design Association, Vol. 21, No. 3, pp. 107-116, 2017. DOI

Vol.21, No.2

  • Gamification Experiment in Introduction to ICT Development Course Through Art and Design, Mansoor, Alvanov Zapalanzani, International Journal of Asia Digital Art and Design Association, Vol. 21, No. 2, pp. 89-95, 2017. DOI
  • Garden Aqua: Tangible user interface study using levitation, Wenjun, Guo and Seungwook, Kim and Sangung, Yi and Minkyu, Choi and Seungha, Yoo and Kyungwon, Lee, International Journal of Asia Digital Art and Design Association, Vol. 21, No. 2, pp. 87-93, 2017. DOI
  • ROBOT CHARACTER DESIGN SIMULATION SYSTEM USING 3D PARTS MODELS, Motegi, Ryuta and Tsuji, Shota and Kanematsu, Yoshihisa and Mikami, Koji and Kondo, Kunio, International Journal of Asia Digital Art and Design Association, Vol. 21, No. 2, pp. 81-86, 2017. DOI

Vol.21, No.1

  • Design and Implementation Visual Environment of 2D Puzzle Platformer Computer Game: ASCENDER, Moh, Rizaldi, International Journal of Asia Digital Art and Design Association, Vol. 21, No. 1, pp. 73-78, 2017. DOI
  • Performance of “Joshua” A Short Film Through Viddsee and Its Shareability in Indonesia, Kus, Sudarsono, International Journal of Asia Digital Art and Design Association, Vol. 21, No. 1, pp. 65-71, 2017. DOI
  • A Study on Playful Attributes of Mobile Messenger, Jeon, Kwang Sil, International Journal of Asia Digital Art and Design Association, Vol. 21, No. 1, pp. 5-11, 2017. DOI
  • Optimizing 2D Animation Production Time in Creating Traditional Watercolor Looks by Integrating Traditional and Digital Media, Anggraeni, Purwaningsih Dominika, International Journal of Asia Digital Art and Design Association, Vol. 21, No. 1, pp. 57-63, 2017. DOI
  • Media Façade and the design identity of buildings based on visual density, Lee, Joon Seo and Sul, Sang Hun, International Journal of Asia Digital Art and Design Association, Vol. 21, No. 1, pp. 49-55, 2017. DOI
  • Local Density Calibration for Position Based Fluids, Meno, Taihei and Tsuruno, Reiji, International Journal of Asia Digital Art and Design Association, Vol. 21, No. 1, pp. 41-46, 2017. DOI
  • Impossible figures’ morphological recognition and analysis of inconsistent rectangles, Tsuruno, Sachiko and Tomimatsu, Kiyoshi, International Journal of Asia Digital Art and Design Association, Vol. 21, No. 1, pp. 33-39, 2017. DOI
  • Optimization of Character Gaze Behavior Animation using an Interactive Genetic Algorithm, Mori, Hiroshi and Toyama, Fubito and Shoji, Kenji, International Journal of Asia Digital Art and Design Association, Vol. 21, No. 1, pp. 25-31, 2017. DOI
  • Markov Chain Based Procedural Music Generator with User Chosen Mood Compatibility, Ramanto, Adhika Sigit and Maulidevi, Nur Ulfa, International Journal of Asia Digital Art and Design Association, Vol. 21, No. 1, pp. 19-24, 2017. DOI
  • The Influence of Consumer and Product Characteristics on Intention to Repurchase of Smart band, He, Zhi Ling and Kim, Se Hwa and Gong, Du Hui, International Journal of Asia Digital Art and Design Association, Vol. 21, No. 1, pp. 13-18, 2017. DOI
  • Medallions, Takayama, Joe, International Journal of Asia Digital Art and Design Association, Vol. 20, No. 4, pp. 97-102, 2017. DOI
  • Practical Study of Open Sharing at Yamaguchi Center for Arts and Media [YCAM], Sakai, Yosuke and Ito, Takayuki and Ando, Mitsuhito and Konno, Keina and Nishi, Tsubasa and Suganuma, Kiyoshi and Takahara, Fumie and Tsuda, Kazutoshi and Jo, Kazuhiro and Kiyoshi, Tomimatsu, International Journal of Asia Digital Art and Design Association, Vol. 20, No. 4, pp. 85-93, 2017. DOI
  • Sidestep and Sneak Peek: Spatial Actions in Augmented Reality Games, Anderson, B.Sudario and Tomimatsu, Kiyoshi, International Journal of Asia Digital Art and Design Association, Vol. 20, No. 4, pp. 77-84, 2017. DOI
  • STICK TRACK: a System Generating Musical Score for Drums Indicating the Hitting Hand, Kanke, Hiroyuki and Terada, Tsutomu and Tsukamoto, Masahiko, International Journal of Asia Digital Art and Design Association, Vol. 20, No. 4, pp. 69-75, 2017. DOI

Vol.20, No.3

  • Self-presentation in Facebook profile photos based on Sasang typology, Lee, Joung Youn, International Journal of Asia Digital Art and Design Association, Vol. 20, No. 3, pp. 63-68, 2017. DOI

Vol.20, No.2

  • Planning and Developing a Museum Outreach Program for Schools, Moreno, Quiroga Jacobo and Izumoto, Chika and Kaneko, Kosuke and Yonemoto, Shiori and Kim, Daewoong, International Journal of Asia Digital Art and Design Association, Vol. 20, No. 2, pp. 51-59, 2016. DOI
  • IndexAccess:A GUI Movement System by Back-of-Device Interaction for One-Handed Operation on a Large Screen Smartphone, Hidaka, Shiori and Baba, Tetsuaki and Haimes, Paul, International Journal of Asia Digital Art and Design Association, Vol. 20, No. 2, pp. 41-47, 2016. DOI
  • Braille Pad Project: Proposal of a Braille Education Support System using a Tablet Device, Watanabe, Shintaro and Haimes, Paul and Baba, Tetsuaki and Kushiyama, Kumiko, International Journal of Asia Digital Art and Design Association, Vol. 20, No. 2, pp. 35-40, 2016. DOI

Vol.20, No.1

  • A pattern language: designing a hazard information map interface for community-based users, Haimes, Paul and Medley, Stuart and Baba, Tetsuaki, International Journal of Asia Digital Art and Design Association, Vol. 20, No. 1, pp. 5-13, 2016. DOI
  • Study on Enhancement of the Creative Field in Music Education, Toshiya, Nishimura and Kim, DaeWoong and Ishii, Tatsuro, International Journal of Asia Digital Art and Design Association, Vol. 20, No. 1, pp. 25-32, 2016. DOI
  • Production of Learning Materials for Special Education Support Adjustable for Individual Capabilities Using a Tablet Device, Kume, Hayato and Kim, DaeWoong and Ishii, Tatsuro, International Journal of Asia Digital Art and Design Association, Vol. 20, No. 1, pp. 15-21, 2016. DOI

Vol.19, No.4

  • Phased Expression Technique for Realistic Embodiment of Tiger Fur, Kim, Dong Sik and Ji, Yun and Cho, Seung Woo and Lee, Hyun Seok, International Journal of Asia Digital Art and Design Association, Vol. 19, No. 4, pp. 99-105, 2015. DOI
  • Consumer brand engagement by virtue of using Star bucks s Branded Mobile App based on grounded theory methodology, Chung, Hyeuk, International Journal of Asia Digital Art and Design Association, Vol. 19, No. 4, pp. 91-97, 2015. DOI
  • Designing Playful Metaphors in the Interactive Sound Installation, , International Journal of Asia Digital Art and Design Association, Vol. 19, No. 4, pp. 109-114, 2015. DOI

Vol.19, No.3

  • A Method for Estimating User’s Preference about Shopping Items Based on User’s Behaviors on Smartphone, YAN, Hong and USHIAMA, Taketoshi, International Journal of Asia Digital Art and Design Association, Vol. 19, No. 3, pp. 83-88, 2015. DOI
  • An Evaluation Study of preferences between combinations of 2D look shading and Limited Animation in 3D computer animation, Matsuda, Tomoyo and Kim, Daewoong and Ishii, Tatsuro, International Journal of Asia Digital Art and Design Association, Vol. 19, No. 3, pp. 73-82, 2015. DOI
  • Text Montage a method for encouraging out of the box thinking The design of a brain storming groupware KOTOBA JAM, NAKAJIMA, Ai, International Journal of Asia Digital Art and Design Association, Vol. 19, No. 3, pp. 65-71, 2015. DOI

Vol.19, No.2

  • Prototype Design of a Human Body Loan Kit aimed at Fourth Grade of Elementary School., Moreno, Jacobo and Kim, Daewoong, International Journal of Asia Digital Art and Design Association, Vol. 19, No. 2, pp. 55-62, 2015. DOI
  • A Study on Image Projection for Augmenting Shirosawa Kagura Performance in the Tokutan-jo Spring Festival Abstract, Chida, Mayumi and Jin, Kohei and Chiba, Norishige, International Journal of Asia Digital Art and Design Association, Vol. 19, No. 2, pp. 47-54, 2015. DOI
  • The effect s of Color Contrasts on Users of Digital Environments, Brandse, Michael and Tomimatsu, Kiyoshi, International Journal of Asia Digital Art and Design Association, Vol. 19, No. 2, pp. 35-44, 2015. DOI

Vol.19, No.1

  • A Study of Changes in Nature of Age specific Design Methodology, Song, Yoomee and Yu, Hyunjung, International Journal of Asia Digital Art and Design Association, Vol. 19, No. 1, pp. 5-17, 2015. DOI
  • Space Design of City Home Indoor Plant Module for Relaxing Space of Home Environment in East Asia Region, Kim, Kim and Chen, Chris, International Journal of Asia Digital Art and Design Association, Vol. 19, No. 1, pp. 27-31, 2015. DOI
  • Visualization of Web Application for Archiving Views of Railway Stations Experiences for Strollers, Hardada, Makiko and Komatsu, Yoshiaki and Watanave, Hidenori, International Journal of Asia Digital Art and Design Association, Vol. 19, No. 1, pp. 21-26, 2015. DOI

Vol.18, No.4

  • Study of Graphic TUI C orrelation with S tory in Emotive T hemed Appbook for Children, Dianing, Ratri and Choi, Yoomi, International Journal of Asia Digital Art and Design Association, Vol. 18, No. 4, pp. 96-101, 2014. DOI
  • Natural Expression of Physical Models of Impossible Figures and Motions, Tsuruno, Sachiko, International Journal of Asia Digital Art and Design Association, Vol. 18, No. 4, pp. 88-95, 2014. DOI
  • The effects of channel brand identity design on channel brand image, Kim, Jeeyoun and Yu, Hyunjung, International Journal of Asia Digital Art and Design Association, Vol. 18, No. 4, pp. 80-86, 2014. DOI
  • 2.5D Modeling from Illustrations of Different Views, Kitamura, Maki and Kanamori, Yoshihiro and Tsuruno, Reiji, International Journal of Asia Digital Art and Design Association, Vol. 18, No. 4, pp. 74-79, 2014. DOI
  • Three Methods for Making of Character Facial Animation based on Game Engine, Chanho, Jeong and Kim, Mijin, International Journal of Asia Digital Art and Design Association, Vol. 18, No. 4, pp. 68-73, 2014. DOI
  • Interactive Digital Media Design for Active Communication in Public Spaces: Concept of BANDI, Lee, Joon Seo, International Journal of Asia Digital Art and Design Association, Vol. 18, No. 4, pp. 118-123, 2014. DOI
  • Work of interface from comparison of diversity and singularity about space and ti me in media art, Park, Jisoo and Yu, Hyun Jung, International Journal of Asia Digital Art and Design Association, Vol. 18, No. 4, pp. 112-117, 2014. DOI
  • A study of non meaning hand motion in conversation through the Body motion Analysis, KIM, Jihye and GENDA, Etsuo, International Journal of Asia Digital Art and Design Association, Vol. 18, No. 4, pp. 102-109, 2014. DOI

Vol.18, No.3

  • Building an ecological sense of place in metropolitan public footpaths through architectural enclosure, Lee, Jiwon and Kim, Hyunsuk and Yoo, Jinhyung, International Journal of Asia Digital Art and Design Association, Vol. 18, No. 3, pp. 60-65, 2014. DOI
  • The study concerning the Concreteness and Abstractness of Icon Design Focused, Park, Suna and Lee, Yoojin and Park, Seungho, International Journal of Asia Digital Art and Design Association, Vol. 18, No. 3, pp. 48-58, 2014. DOI
  • Identification of The Character Figure s Visual Style i n Wayang Beber of Pacitan Painting, Grahita, Banung and Komma, Toshihiro, International Journal of Asia Digital Art and Design Association, Vol. 18, No. 3, pp. 40-47, 2014. DOI
  • A study of Integrated research process, Kim, Ji Hyun and Kim, Hong Jin and Jung, Hoe Kyung and Lee, Joung Youn, International Journal of Asia Digital Art and Design Association, Vol. 18, No. 3, pp. 32-38, 2014. DOI

Vol.18, No.2

  • Gocen: Appropriating Simpl ified Handwritten Notation as a Musical Interface, Baba, Tetsuaki and Kikukawa, Yuya and Kushiyama, Kumiko, International Journal of Asia Digital Art and Design Association, Vol. 18, No. 2, pp. 24-30, 2014. DOI
  • Contextual Teaching and Learning Using a Card Game Interface, Teles, Sylker and Tomimatsu, Kiyoshi, International Journal of Asia Digital Art and Design Association, Vol. 18, No. 2, pp. 18-23, 2014. DOI
  • Effect of Scene Emphasis by Pseudo Displacement of Viewing Distance in Stereoscopic Image, Ishii, Tatsuro and Kim, Dae Woong, International Journal of Asia Digital Art and Design Association, Vol. 18, No. 2, pp. 12-17, 2014. DOI

Vol.18, No.1

  • A Color Palette based Interface for Biological Iridescences Rendering, Park, Junmin and Tsuruno, Reiji, International Journal of Asia Digital Art and Design Association, Vol. 18, No. 1, pp. 4-11, 2014. DOI

Vol.17, No.4

  • Verification about a button solidity in a touch-panel terminal, Fujita, Mari and Kim, Daewoong, International Journal of Asia Digital Art and Design Association, Vol. 17, No. 4, pp. 125-130, 2013. DOI
  • A Method for Composing Ad-hoc Following Networks on Twitter for Sharing Information among Event Participants, Tajima, Shingo and Ushiama., Taketoshi, International Journal of Asia Digital Art and Design Association, Vol. 17, No. 4, pp. 119-124, 2013. DOI
  • Discussion on Using Mockumentary Staging Techniques in the Creation of Frightening Imagery, Hoshino, Koshi and Kim, Daewoong and Kawasoe, Yoshito, International Journal of Asia Digital Art and Design Association, Vol. 17, No. 4, pp. 111-117, 2013. DOI

Vol.17, No.3

  • Affordance in Interactive Media Art Exhibition, Jeong, Rhee On and Park, Seungho, International Journal of Asia Digital Art and Design Association, Vol. 17, No. 3, pp. 93-99, 2013. DOI
  • Research on Animation Lip synchronization technology, Cho, Jungsung, International Journal of Asia Digital Art and Design Association, Vol. 17, No. 3, pp. 87-92, 2013. DOI
  • Lay Bare Ⅱ:Analyzing Exhibition ‘Le Système des Objets’ by Affordance, Jeong, Rhee On Jeong Rhee On and Park, Seungho, International Journal of Asia Digital Art and Design Association, Vol. 17, No. 3, pp. 101-108, 2013. DOI

Vol.17, No.2

  • A Study of Digital Media Art Utilizing the Contents of The Architecture Cultural Property, Yun, Hwang Rok and Kim, Dae Woong and Ishii, Tatsuro, International Journal of Asia Digital Art and Design Association, Vol. 17, No. 2, pp. 77-84, 2013. DOI
  • Generating Wayang Beber of Pacitan Character’s Outline Using Renderman Interface, Grahita, Banung and Komma, Toshihiro and Kushiyama, Kumiko, International Journal of Asia Digital Art and Design Association, Vol. 17, No. 2, pp. 68-75, 2013. DOI
  • Three-dimensional variable face model formation manufacture device based on face impression evaluation, Young, Meng Jae and Genda, Etsuo, International Journal of Asia Digital Art and Design Association, Vol. 17, No. 2, pp. 60-67, 2013. DOI
  • Mixed-Style Print Advertising Combining Fashion Photography and Digital Illustrations: Examining the Print Advertising of Consumer Products in Taiwan, Yu, Yi-Lin, International Journal of Asia Digital Art and Design Association, Vol. 17, No. 2, pp. 50-59, 2013. DOI
  • Marilyn Monroe –The Digital Pop Art Creation and Practice, Chang, Yuh-Shihng, International Journal of Asia Digital Art and Design Association, Vol. 17, No. 2, pp. 44-49, 2013. DOI
  • Affective Agent Interface Design, Hsu, Yi-Chen, International Journal of Asia Digital Art and Design Association, Vol. 17, No. 2, pp. 38-43, 2013. DOI

Vol.17, No.1

  • Character creation and customization for Massively Multiplayer Online Games, Silva, Sylker T Da, International Journal of Asia Digital Art and Design Association, Vol. 17, No. 1, pp. 4-9, 2013. DOI
  • A design process of musical interface “PocoPoco”: An interactive artwork case study, Kikukawa, Yuya and Yoshiike, Toshiki and Suzuki, Tatsuhiko and Kanai, Takaharu and Baba, Tetsuaki and Kushiyama, Kumiko, International Journal of Asia Digital Art and Design Association, Vol. 17, No. 1, pp. 26-35, 2013. DOI
  • Study in Patent Risk and Countermeasures Related to Open Management in Interaction Design, Sakai, Yosuke, International Journal of Asia Digital Art and Design Association, Vol. 17, No. 1, pp. 18-24, 2013. DOI
  • A Design Study for the Haptic Vest as a Navigation System, LI, Yan and OBATA, Yuki and KUMAGAI, Miyuki and ISHIKAWA, Marina and OWAKI, Moeki and FUKAMI, Natsuki and TOMIMATSU, Kiyoshi, International Journal of Asia Digital Art and Design Association, Vol. 17, No. 1, pp. 10-17, 2013. DOI

Vol.16, No.2

  • A study of transmitting tourism information for foreigners with Web2.0, Hur, WiRin and Kim, DaeWoong, International Journal of Asia Digital Art and Design Association, Vol. 16, No. 2, pp. 13-18, 2012. DOI

Vol.16, No.1

  • Character Development Support Tool for DREAM Process, Tsuchida, Takahiro and Motegi, Ryuta and Okamoto, Naoki and Mikami, Koji and Kondo, Kunio and Kaneko, Mitsuru, International Journal of Asia Digital Art and Design Association, Vol. 16, No. 1, pp. 4-12, 2012. DOI